In VR mode, entering new tunnels caused frame times to jump from 11ms to 40-55ms per RTSS, causing severe dizziness. I tried lowering shadow quality in settings, but the frame drops still occurred during loading, which was infuriating. I used the GamePP Resource Scheduler to set disk I/O priority to highest and disabled hibernation via the Power Plan Switcher. RTSS showed frame time fluctuations converged to 11-18ms, and HWiNFO confirmed SSD temperature at 44-52℃, eliminating the motion sickness. Last updated on2026-06-30 12:31:18。
Every time the game auto-saved, the screen froze for 0.5s; HWiNFO showed random write latency spiking from 2ms to 45-60ms. I tried moving the save path to another partition, but since the controller was the same, the stutter remained, proving it was a queue issue. I used GamePP NVMe Queue Depth Configuration to increase the write queue depth from 32 to 64. CrystalDiskMark showed 4K write latency converged to 12-18ms, and HWiNFO confirmed SSD temperature at 40-46℃, making saves seamless. Last updated on2026-06-29 16:37:35。
While galloping through maple forests, the ground textures looked smeared; HWiNFO showed read latency fluctuating between 15-30ms. I tried lowering texture quality in-game, but the image became crude and the lag persisted, which felt like a waste of hardware. I used the GamePP Power Plan Switcher to lock High Performance mode and set storage I/O priority to maximum. CrystalDiskMark confirmed stable reads at 7100-7300MB/s, and HWiNFO showed SSD temperature at 42-50℃, removing all visual pop-ins. Last updated on2026-06-29 16:08:58。
Despite having a 4TB top-tier drive, the loading bar froze at 99% when entering the main city; CrystalDiskMark showed speeds crashing from 7000MB/s to 1200MB/s. I tried restarting the PC to clear cache, but the freeze happened at the same spot every time, which was a torturous cycle. I used GamePP NVMe Queue Depth Configuration to increase the depth from 32 to 128. CrystalDiskMark showed 4K random reads improved to 65-78MB/s, and HWiNFO confirmed drive temps at 48-56℃, cutting loading from 15s to 6s. Last updated on2026-06-27 14:55:48。
During high-speed character switches in Hollow scenes, I experienced slight pauses; RTSS showed latency peaks of 12-18ms. I tried lowering the resolution to 1080p, which increased FPS but the micro-stutters remained, making me feel powerless. I then used the GamePP Memory Controller Load Monitor to lower frequency to 5466MHz and set SoC voltage to 1.2V per HWiNFO. RTSS confirmed frame times converged to 8-11ms, and AIDA64 showed memory temperatures stayed at 52-58℃, ensuring the combat felt fluid again. Last updated on2026-06-20 10:53:08。