Fix Witcher 3 DLSS Blur
Geralt's face looked like a soft-focus filter in close-ups. It was unacceptable at 4K. I switched DLSS from Quality to Balanced, but the blur got worse. I was frustrated. I used the GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening from 50 to 75. I set render resolution to 100%. RivaTuner showed effective render pixels increasing significantly. HWiNFO kept GPU temp at 56-62℃. My Samsung 990 PRO PCIe 4.0 NVMe M.2 SSD 4TB loads textures fast. The details are back.