How to fix the over-smoothing on Gainward RTX 5070 Ti?
Man, the difference is night and day—the building outlines in the fog became instantly clear after the tweak! Before this, using the Gainward RTX 5070 Ti Snow Step OC, the DLSS algorithm was over-smoothing high-frequency details, making character faces look like they had a soft-focus filter on them. I first tried switching DLSS to 'Performance' mode, which gave me about 12 more FPS but made the blur even worse—that was a complete non-starter. I then went into the NVIDIA Control Panel, bumped the image sharpening from the default 0.3 up to 0.68, and locked the in-game render scale to 100%. Looking at RivaTuner comparison shots, the edge sharpness is way better and the brushed metal textures are actually visible again. I did try maxing the sharpening to 1.0, but it created hideous white halos around objects, so I backed it off to 0.65 for the sweet spot. GPU temps are sitting at 58 - 64℃ with fans at 1500 - 1700 RPM. The internal analyzer confirms the sharpness is back, and the core is steady at 2520 MHz.