Veilguard I/O Blocking Lag
Entering the city center caused my frame rate to plummet from 75 to 20 FPS, which was infuriating. I first tried lowering graphics to Low; while VRAM usage dropped, the storage I/O bottleneck remained, and the drops didn't budge. I then used GamePP NVMe Queue Depth Configuration to set the read queue to 128 and optimized the write cache strategy. Random read performance improved by 12% via CrystalDiskMark, and drive temps stabilized at 50-54℃ per GamePP, with latency at 18-32ms per AIDA64.