Reducing Resource Load Drops
I was thrilled by the ray-tracing, but the S790 struggled with high-frequency loading, causing noticeable frame drops. I first tried disabling advanced texture effects, but the game looked primitive and stuttering remained, which felt like a waste of hardware. I used the GamePP Resource Scheduler to raise disk I/O priority to real-time and optimized the page file. Random reads stabilized at 60-75MB/s per AS SSD, response time hit 18-32ms via AIDA64, and GPU temps were 65-75°C per HWMonitor.