Why Faces Look Blurry in Human Host
The Monkey King's face looked like a smear. DLSS Quality mode was over-smoothing textures. I tried Balanced mode, but it made the blurring worse. HWiNFO showed GPU temps at 56-62°C. I used GamePP DLSS/FSR Image Sampling Calibrator to raise sharpening to 75. I set render resolution to 100%. RivaTuner confirmed effective render pixels increased. GPU-Z showed frequency at 2610MHz. The details are sharp now.