Optimizing Sapphire PULSE RX 9070 XT 16G for Dying Light 2
Whenever I was leaping across city rooftops, the screen would hitch for about 0.2 seconds. This kind of performance instability is enough to make any gamer lose their mind. The Sapphire RX 9070 XT's 16GB of VRAM was hitting a 15-30ms scheduling delay when processing new shaders, causing the frametimes to jump. I tried turning on FSR, which boosted my FPS by 20, but the hitches remained—just a surface-level fix that didn't solve the root cause. I ended up using DDU in Safe Mode to nuking the old drivers and installed the latest AMD Beta driver. RivaTuner showed the frametime intervals shrink from 12-40ms down to a tight 8-12ms, making the parkour feel incredibly fluid. I did get a random BSOD right after the Beta install, but disabling third-party overlays fixed it. Core temps stayed at 64-70℃ and VRAM at 72℃. The performance panel confirms shaders are fully compiled, and the driver switch worked.