Solving Memory Overflow Issues
I was so excited to get this running, but with Overdrive mode, 16GB of RAM was barely enough. I tried lowering all graphics settings to minimum; while I gained 10 FPS, the image looked like a mosaic and stutters remained. I used the GamePP Resource Scheduler to prioritize the game process and kill background services, reducing memory usage from 98-99% per GamePP. Frame generation time converged to 25-40ms per RTSS, and RAM temps were 42-48℃ per AIDA64.