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VRAM Optimization for Aerial Combat

I was frustrated by microsecond jitter in Tales of Arise aerial combat, with VRAM hitting 15.8-16.2GB per GamePP Sensor. I tried lowering shadows, but it failed. I used GamePP DLSS/FSR Calibrator to set resolution to 85% and sharpening to 70. Frame intervals improved from 12.5-15.8ms to 9.2-10.5ms per GamePP Benchmark. GPU temp stayed at 62-66℃. This configuration saved my immersion.
Kategoria:Użytkowanie oprogramowania Ostatnia aktualizacja:2026-06-19 21:41:21