Fixing Remnant II Texture Lag
Entering the Root world for the first time was a nightmare; distant buildings looked like pixel blocks, which is deadly in fast combat. I first tried increasing the Windows page file size, but that actually worsened read/write conflicts and increased the stutter frequency. I then used the GamePP Resource Scheduler to set the memory controller load priority to maximum and locked timings in BIOS. RTSS showed frame times converged to 14-18ms, and HWiNFO confirmed temps at 42-50℃ with zero MemTest86 errors.