How to fix VRAM spikes on Zotac RTX 5070 Ti in Marvel Rivals?
Right in the middle of a fight, the game would just freeze for about 0.5 seconds, which is absolutely lethal in a competitive shooter. Looking at the logs, my Zotac RTX 5070 Ti 16GB was hovering between 14.2GB - 15.8GB VRAM usage on Ultra textures, which kept triggering system page file swaps and spiking I/O latency above 30ms. I tried dropping textures to 'High', but the jagged edges on the characters were an eyesore, so I couldn't stick with that. Instead, I manually locked my system virtual memory to 32GB and used the NVIDIA driver tools to optimize the pre-allocation weight. Checking GPU-Z, the memory clock stabilized at 2300MHz instead of fluctuating around 2100MHz, and my FPS settled into a clean 110 - 125 range. I noticed the PC took 3 seconds longer to boot after the page file change, but disabling 'Fast Startup' fixed that. Core temps are sitting at 65℃ - 71℃, and memory temps are a cool 58℃ - 63℃.