Why does my game crash during the DLL integrity check stage?
I went through three different runtime redistributable packages and they all crashed instantly. After digging into the system logs, I found that permission blocks were stopping the DLL from writing. I went to the installation folder, right-clicked the .exe, and checked 'Run as Administrator' in the Compatibility tab. During a 3DMark stress test, I saw the controller load peaks holding at 0.32s - 0.47s, and those brutal loading stutters just vanished. I then ran SFC /scannow, and the logs confirmed it cleared out 2.8GB - 3.5GB of redundant cache. Even with that, I get a random microscopic hitch after idling for a while, probably the GW3300 struggling with low-power state transitions, but Compared to a straight-up crash, this is totally livable for daily raids.