How to stop light flickering on Sapphire Pulse RX 9070 XT?
The peaceful streets of Tokyo were ruined by this bizarre color bleeding, and at 4K, the tearing was absolutely lethal. Looking at the hardware, the shader compilation queue on my Sapphire PULSE RX 9070 XT 16G was piling up in the background, causing frame times to swing violently between 12ms and 30ms. I tried lowering the Ray Tracing settings first, which gained me about 10 FPS but murdered the image quality—a compromise that left me feeling totally defeated. I ended up using DDU to completely wipe the drivers and installed the latest AMD WHQL stable build, then manually cleared 5.2GB of shader cache. Monitoring via RTSS, the jagged frame time graph finally flattened into a smooth 11-14ms range, and the flickering stopped entirely. Just a heads up: after the driver reinstall, the game took an extra 3 minutes to boot while it recompiled materials, but it was worth the wait. VRAM usage is now stable at 11.2-13.8GB with core temps between 62℃ and 68℃. Stress tests confirm the rendering glitches are gone, and junction temps stay between 58℃ and 63℃.