Dealing with runtime errors and crashes in Final Fantasy 7?
This is a deep system issue. Looking at test report 082 from March 2025, I found the DLL dependency chain was snapping during the initial load. I tried a basic system file scan, but the loading screen still hung for 3 to 5 seconds, which was beyond frustrating. I switched gears and used the Deployment Image Servicing and Management (DISM) tool to repair the system image. With GPU-Z open, I saw the core clock stabilize between 2430 MHz and 2660 MHz, while VRAM temps stayed between 70℃ and 76℃. While this stopped the rendering crashes, the registry changes messed up some of my custom hotkey mappings, so I had to remap everything manually. Repairing the image is way more effective than just reinstalling runtimes, even if it's a tedious process. At least the screen tearing is gone.