Clear Shader Cache for FF XV
Watching light and shadow flow across the character in Final Fantasy XV was ruined by eerie screen flickering. I initially tried updating the driver, but the issue persisted, which was incredibly frustrating. I realized it was a shader compilation queue backlog. I opened the GamePP Shader Compilation Queue Manager and manually cleared the 3.2GB cache, forcing a full recompile of the shaders. The Frame Time Analyzer showed generation time dropping from 15-25ms to a stable 10-12ms. 3DMark benchmarks verified the fix, with GPU temperature holding at 60-65℃ per GamePP sensors.