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DeepCool AS500 Plus Tuning

Whenever my base exceeded twenty buildings, the screen would twitch weirdly with frame times jumping between 12-45ms per RTSS, which felt unsettling. I tried forcing the fan speed to 100% in software, but it only added a sharp resonance noise without fixing the stutters. I felt totally helpless. I switched to the GamePP Resource Scheduler to demote the fan control process priority to 'Low'. This worked wonders; the frame time curve flattened to 11-14ms per FrameView, and CPU temps stayed at 68-74℃ per AIDA64.
Category:Troubleshooting Last Updated:2026-05-20 14:55:33