Crucial DDR4 2400MHz timing fix for high-res MODs in Cities?
My city was a disaster; once the population hit 100k with high-res MODs, buildings just turned into gray blocks. It was a total mess. I tried expanding the page file, but it only made loading times longer without fixing the missing textures. I realized the memory controller was choking on vertex data. I dove into the GamePP BIOS Load-Line Voltage Adjust Wizard and tweaked the Crucial DDR4 2400MHz timings from 17-17-17-39 down to 16-16-16-36, bumping the voltage from 1.2V to 1.25V. AIDA64 showed latency dropping from 88ns to 79ns. After four grueling rounds of MemTest86 with zero errors, the system is finally rock solid.