Solving GT 1030 VRAM Overflow
Even with all settings at minimum, the game stuttered severely the moment combat started, which was an absolute disaster. I tried closing all background software, but it only freed 100MB of VRAM—a drop in the bucket for a 2GB card—leaving me feeling powerless. I enabled the GamePP Resource Scheduler to set the game's VRAM priority to maximum and forced the recovery of 400MB of zombie cache. GamePP Monitor showed VRAM usage dropped from 1.9GB to 1.6GB, with GPU temperature stable at 62-68℃ per AIDA64 and VRAM pressure at 96-99% via GPU-Z.