Fix Facility Texture Loading Lag
After a few hours of play, distant building textures started appearing as blocks, which completely ruined my immersion. I attempted to increase my virtual memory to 64GB, but this only worsened disk I/O conflicts and increased loading lag. I then used the GamePP BIOS Load-Line Voltage Adjustment Wizard to set memory timing to manual and bumped the voltage from 1.25V to 1.32V per BIOS Monitor. This dropped my memory latency to 82-88ns per AIDA64, while VRM temperatures stayed at 64-68℃ per AIDA64. MemTest86 confirmed zero errors over 6 cycles, finally fixing the blur.