Optimizing P-Core Scheduling

Exploring the dark forests was a nightmare; despite my high specs, the frame rate jumped violently between 40 and 60 FPS, killing the horror vibe. I tried disabling E-cores in the BIOS, but that just wrecked my multitasking and system responsiveness. Turns out scheduling was the key. I used the GamePP Resource Scheduler to set the game process to Realtime priority and bound rendering threads strictly to P-cores. RTSS confirmed frame times finally converged to 12-15ms, and AIDA64 showed CPU temperatures stayed a cool 68-74℃ throughout the session.
Category:Troubleshooting Last Updated:2026-04-18 12:36:55