Combat Texture Stability
During a duel in a narrow valley, the weapon textures flickered like a broken TV, which completely ruined the competitive feel. I tried increasing the virtual memory to 64GB, but it didn't stop the flickering and actually dropped my FPS from 110 to 85 per GamePP, which was incredibly frustrating. Using the GamePP Hardware Sensor, I increased the memory frequency to 6200MHz and raised the voltage to 1.38V via HWiNFO64. AIDA64 showed bandwidth increased to 94GB/s, and MemTest86 confirmed zero errors over 6 passes with temperatures at 56-60℃.