Is virtual memory optimization needed for Callisto Protocol?

Every time a mob of enemies swarmed me, my frame rate would tank from 60 FPS down to a pathetic 22 FPS, which was incredibly frustrating. 8GB of G.Skill Trident Z DDR4 3200 is just not enough for this game; my RAM usage was pegged at 95%+, forcing the system to swap to the disk constantly. I saw read latencies swinging wildly between 120-180ms. I tried killing every possible background process, but freeing up 500MB did absolutely nothing to stop the drops. I eventually manually moved the page file to my fastest NVMe drive and locked the size to a 16GB-32GB dynamic range, while dropping texture quality to Medium. Checking Resource Monitor, the page faults per second plummeted from 150 to under 20, and the FPS stabilized. I actually messed up the drive path once and couldn't boot into Windows, but a quick fix in the BIOS sorted it. Temps are around 40-45℃, and the input lag is finally gone.
Category:Real-time Monitoring Last updated:March 18, 2026 9:15 PM