How to stop HWiNFO lagging behind Cyberpunk Orion spikes?

Based on Report 20250615-ORION (Win11 24H2). Using HWiNFO's default 2000ms polling interval caused a 3-second lag between thermal peaks and the UI in Night City's dense sectors. I dove into the Sensor Settings $ ightarrow$ Polling Rate and forced all critical sensors to 500ms. Comparing this with GamePP real-time curves, the sync offset dropped to under 0.2s, allowing me to catch voltage transients shifting between 1.32V and 1.38V. It felt like upgrading to a high-speed camera for my hardware. The trade-off is a 2% increase in background CPU overhead, which might be a dealbreaker for low-end chip users who can't afford any performance tax for better telemetry.
Category:Real-time Monitoring Last updated:March 10, 2026 5:50 PM