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Smoothing Interstellar Travel

During star map jumps, the screen suddenly stuttered, creating a sense of discontinuity that made me feel extremely anxious. I first tried closing unnecessary startup items and clearing memory, but frame generation remained around 18ms with no real improvement. I enabled the GamePP Resource Scheduler, raised the game's process priority to 'High', and restricted third-party overlays. RTSS showed frame time fluctuations converged to 11-15ms, and HWiNFO64 confirmed CPU temperature stable at 62-68℃.
Category:Real-time Monitoring Last Updated:2026-04-29 17:31:01