Eliminating Open World Stutter
Traversing the fantasy world was maddening because of these instant freezes during key plot moments. I tried increasing virtual memory to 64GB, but that just made disk I/O conflicts worse, which actually increased the stuttering. I used the GamePP Memory Controller Load Monitor to identify the voltage issue and tuned the XMP voltage from 1.35V to 1.38V. AIDA64 tests confirmed memory latency stabilized at 62-68ns, with HWiNFO showing memory temps at 48-54℃.