Reducing Scheduling Latency
Exploring the galaxy was frustrating; I hit irregular stutters when entering new planets that made me feel incredibly anxious. I first tried lowering texture quality, but the visual loss was severe and just didn't feel right. I then used the GamePP DLSS/FSR Image Sampling Calibrator to identify a 12-18ms latency and set sampling to Quality mode with 65% sharpening. RTSS confirmed frame generation time converged to 13-18ms, and GPU-Z showed VRAM usage stabilized at 7.2-7.8GB with temps at 65-72℃.