Tuning Memory Timings
During high-speed mech battles, the screen freezes for a split second every few seconds, which severely impacts my precision and control. I tried increasing virtual memory to 32GB, but this did nothing for the latency and only increased disk I/O pressure, leaving me feeling helpless. I used the GamePP Memory Calibration Tool to tighten primary timings to 16-18-18-38 and bumped the voltage to 1.45V. MemTest86 confirmed errors dropped from 5 per hour to 0, while HWInfo64 showed temps at 48-54℃ and AIDA64 logged latency at 70-95ns.