Manor Lords Write Stutters
Whenever I placed buildings in batches, my screen would hang for 0.3s, making the system feel like it was choking on data. I tried disabling auto-save in-game, but a sudden crash wiped three hours of my progress, which was absolutely devastating. I finally used GamePP NVMe Queue Depth Configuration to set the write queue depth to 128 and enabled forced cache merging. Random write performance jumped to 160-180MB/s via CrystalDiskMark, and I/O wait time dropped from 22-35ms per AIDA64.