Optimizing Scheduling Latency
While exploring ancient temples, I encountered screen tearing that severely disrupted my immersion. I tried enabling 'Ultimate Performance' in Windows Power Options, but CPU temperatures hit 92℃, triggering thermal throttling—it felt like a superficial fix. I used the GamePP Power Plan Switcher to lock the system in Extreme Performance mode and bound threads to high-perf cores. Frame generation time stabilized at 13-17ms per RTSS Overlay, with CPU temps at 78-84℃ per AIDA64 and clocks at 3.2-3.8 GHz per CPU-Z. Now it's perfectly set