Manage Shader Compilation
Entering a new city for the first time was terrible; the screen would freeze for seconds, leaving me anxious and bored. I first tried clearing system temporary folders, but loading speed didn't improve and some textures went missing, which only added to the stress. I enabled the GamePP Shader Compilation Queue Manager to wipe 5.8GB of redundant cache. First frame response time dropped from 140ms to 38ms per FrameView. AIDA64 showed SSD temperatures stable at 58-64℃, while loading delays fell from 16-24s to under 1s.