Sharpening FSR in Hollow Knight Silksong
The FSR Quality mode in Hollow Knight: Silksong made facial details look washed out, ruining the aesthetic. I tried switching to Balanced mode, but it added 8 FPS while making the blur even worse. I then used the GamePP DLSS/FSR Image Sampling Calibrator to increase FSR sharpening from 50 to 75 and set render resolution to 100%. RivaTuner confirmed GPU temperature stayed at 56-62℃ and fan speed at 1500-1700 RPM. The textures are now sharp, and I set the final look to perfection.