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Optimizing Memory Timings

Whenever enemies released heavy particle effects, my screen would stutter randomly, which made me feel incredibly anxious during boss fights. I tried manually lowering the memory frequency by 100MHz, but my minimum FPS dropped from 52 to 41 per RTSS, which was an unacceptable trade-off. I used the GamePP Memory Controller Load Monitor to loosen primary timings to 20-24-24-46 and enabled the High Performance power plan. Memory latency then stabilized at 88-90ns per AIDA64, with VRM temps at 58-64℃ per HWInfo.
Category:Real-time Monitoring Last Updated:2026-05-19 22:28:13