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Stabilize ADATA Memory Controller

Every time I entered a massive battle, the screen would freeze for a split second, which was absolutely maddening. I tried increasing system virtual memory to 32GB, but this worsened read/write conflicts, increasing the stutter frequency. I accessed the GamePP Memory Controller Load Monitor and lowered the frequency from 6000MHz to 5800MHz per CPU-Z. AIDA64 confirmed latency dropped from 102-115ns to 88-92ns, and SpeedFan showed fan speeds at 1400-1500RPM.
Category:Real-time Monitoring Last Updated:2026-05-09 14:14:51