Image Sampling Calibration
Seeing the snowy city in 4K was disappointing; the blurry smearing effect made it look like an oil painting, and I was desperate to fix it. I tried switching FSR to Performance mode, but the image became so pixelated it felt like looking through nearsighted eyes. I used the GamePP DLSS/FSR Image Sampling Calibrator to bump sharpening from 50 to 82. This increased the effective pixel fill rate per RivaTuner, with GPU temps at 62-68℃ per HWInfo64.