Fixing GoW Path Tracing Rendering Errors
Night areas in God of War were a mess with color overflow. My Soyo SY-King Dragon H410M suffered tearing due to shader issues. I tried lowering RT settings, but visuals suffered. I used GamePP Shader Compilation Queue Manager after DDU clean install of Driver 560.94. I cleared 5.8GB cache. RTSS showed frame times dropping from 22-35ms to 13-16ms. VRAM stabilized at 12.2-14.0GB. Properly set.