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Fix Ghostwire Shader Flicker

Neon lights flickered badly in night scenes, with frame times jumping between 16-28ms per RTSS. I tried lowering RT settings, which hurt the visuals too much. I used GamePP Shader Compile Queue Manager to clear the 5.8GB cache and installed NVIDIA Driver 560.94. GPU-Z confirmed VRAM usage stayed at 11.2-12.8GB. RTSS showed frame times stabilizing at 11-14ms. This set the stage for a flawless visual experience.
Category:Real-time Monitoring Last Updated:2026-06-14 09:40:24