Fixing Texture Loss and Blur
Leaping between skyscrapers was a letdown because ground textures turned into blurry blocks. I tried enabling 'Extreme Performance' in BIOS, but the drive temperature spiked to 72℃ per AIDA64, triggering thermal throttling and causing massive anxiety. I then used GamePP NVMe Queue Depth Configuration to set the depth to 128 and optimized the page file. CrystalDiskMark verified random reads stabilized at 62-70MB/s, and HWInfo showed temperatures in the safe 55-62℃ range, fixing the 32-45MB/s bottleneck.