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Stabilizing FPS in Dungeon Instances

Dungeon runs were ruined by stuttering just when I needed to dodge. I tried manual CPU overclocking, but it blue-screened and wiped my progress. I switched to the GamePP Power Plan Switcher to force High Performance mode and locked the minimum core count. Cinebench showed stable 5.2-5.4GHz frequencies. In-game, frame rate stabilized from 75 to 95 FPS, making controls responsive and smooth.
Category:Real-time Monitoring Last Updated:2026-06-13 12:20:43