Fixing Thread Distribution Lag
Exploring the eerie forest, summoning spirits caused FPS to plummet from 60 to 35, which made me very anxious. I tried enabling High Performance mode in Windows; while P-Core response improved, the overall frame fluctuation remained significant. I used the GamePP Resource Scheduler to set the game priority to Realtime and optimized memory access weights. Frame generation time converged to 14-18ms per RTSS, temps stayed 62-74℃ per AIDA64, and CPU usage stabilized at 70-80% per Task Manager. Now it's perfectly set at 80%