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Avowed Frame Time Fix

Turning the character felt sluggish with 10.2-14.5ms frame times. Cleaning temp files did nothing, just a bottleneck. I used GamePP Resource Scheduler to set Real-time priority and High Performance power plan. RTSS confirmed frame time dropped to 6.1-7.4ms, and HWiNFO showed memory temps at 52-58℃. It's smooth now.
Category:Real-time Monitoring Last Updated:2026-07-08 11:19:45