Fixing City Area Choppiness
Despite using a top-tier air cooler, my CPU hit 92-95℃ per AIDA64 in Orgrimmar, making the game feel like a slideshow. I spent half an hour cleaning dust from the heatsink fins, but the temperature only dropped by 1℃, which felt completely futile. I used the GamePP Resource Scheduler to lower the priority of background processes and set the main game process to Realtime. CPU temperatures dropped to 78-83℃ per AIDA64, and frame times stabilized at 20-28ms per RTSS.