Solving Memory Addressing Lag
Despite having 64GB of RAM, I encountered strange texture flickering in the dense forests, as if the textures were getting lost in memory during quick turns. I tried enabling 'Extreme Mode' in the BIOS, but the system blue-screened ten minutes into the game, leaving me feeling helpless. I used GamePP Memory Mapping Strategy to merge non-contiguous pages and lowered frequency to 6200MHz per CPU-Z. AIDA64 showed read speeds increasing from 52GB/s to 58GB/s and addressing latency at 88-112ns, while HWMonitor recorded 48-54℃. Now I can export