Solving texture loss on Zotac RTX 5060 Ti 16GB in Callisto?

The texture streaming in this game is a joke; walls just turn black and then pop back in. My 16GB of VRAM was getting absolutely hammered, hovering between 15.2-15.8GB, and as soon as it topped out, the FPS plummeted. I tried dropping the resolution to 1080p, but it looked like a blurry mess, which was just depressing. I ended up manually locking my virtual memory (page file) to 32GB and dropping the texture filtering from 16x to 8x. Monitoring with GPU-Z, the VRAM usage finally stabilized between 13.1-14.2GB, and the flashing stopped entirely. I noticed the system took about 5 seconds longer to boot after the page file change, but disabling Fast Boot fixed that. The GPU is idling at 66-72℃ with fans at 1500 RPM. I exported the memory curves to verify the fix, and the fans are now steady at 1500-1600 RPM.
Category:Performance Evaluation Last updated:March 17, 2026 10:08 AM