Sapphire Pulse RX 9070 XT showing texture glitches in Arise?

Walking through the forest maps, the grass and rocks had this blinding white flickering that completely ruined the immersion. The Sapphire Pulse RX 9070 XT 16G drivers were hitting an instruction conflict with the game's specific shaders, causing the render pipeline to jump abnormally between 12-15ms. I first tried disabling Ambient Occlusion, which dimmed the flickering but made the world look flat—I wasn't willing to make that compromise. I used DDU to completely wipe the old drivers, installed the latest stable build, and manually deleted 2.4MB of shader cache files. After a side-by-side visual test, the flickering was gone and FPS stayed steady between 110-120. The first launch after the update took 40 seconds, but it returned to normal after the second run once shaders were pre-compiled. Core temps are at 61-66°C and VRAM is 72-77°C. Verified the render pipeline via diagnostic tools. Parameters are now verified.
Category:Hardware Peripherals Last Updated:2026-04-09 16:59:42