How to handle RT620P thermal spikes in Civilization VII?

Late-game turn processing in this game is basically a torture test for your CPU; every time I hit 'End Turn', the fans spool up like a Boeing 747, it's insane. Because of the fan ramp-up delay, the RT620P lets the CPU jump from 60℃ to 96℃ in a single second, creating this jarring 'system freeze' feeling. I tried capping the max processor state to 99% in Windows, but the turn calculations became painfully slow—a total nightmare of a compromise. I went back into the BIOS, slashed the fan response time from 0.3s to 0.1s, and applied a -0.05V voltage offset to curb the heat at the source. My temp logger showed the peaks dropped from 96℃ to a manageable 85-88℃, and that stuttering feeling vanished. The fans were oscillating like crazy at first with the faster response, so I widened the temp window by 2℃ to stop the hunting. Now the CPU stays between 70-78℃. I've exported all the stress test logs and the thermal performance is finally where it should be.
Category:Performance Evaluation Last updated:April 6, 2026 5:48 PM