Fixing Late-Game Turn Lag
It was frustrating that every time I entered a large-scale war turn, the CPU would hit 95℃ per HWiNFO64, making the wait unbearable. I tried adding powerful exhaust fans to the chassis, but it only lowered ambient temp by 2℃ and did nothing for core spikes. I used the GamePP Fan Curve Configuration Panel to force 100% speed above 80℃ and optimized the voltage offset. My Cinebench R23 score rose to 17200, and temps were suppressed to 82-86℃ per AIDA64, with core ranges at 85-98℃. I can now export