Can disabling services fix RX 9070 XT lag in Primal Carnage?
Man, this card has insane raw power, but it's hilarious how it struggles with an old game like this. The new architecture drivers on the Vastarmor RX 9070 XT Super Alloy were clashing with the old API, and background overlay services were fighting for I/O resources, causing my frame times to bounce wildly between 10ms and 45ms. I tried a Beta driver first, which stopped the jumping but introduced some hideous texture flickering—it was a total nightmare. I eventually went into the Services manager and nuked every unnecessary AMD auxiliary service and wiped 2.8GB of shader cache. In RTSS, the frame time curve finally flattened into a smooth 8-12ms range, and that jerky feeling completely vanished. I did mess up at first and disabled a service that killed my screen recording functionality, but a clean install of the stripped-down driver fixed that. Core temps stayed between 60-66℃, and that Super Alloy heatsink is ice cold. I exported the frame time distribution data via a profiler, and fans stayed steady at 1400-1600RPM.