Fix Thread Scheduling for Space Marine 2
Facing thousands of Tyranids was a nightmare; the screen would just freeze for half a second, destroying the scale of war. I tried lowering unit detail settings, but gaining 10 FPS wasn't worth the empty battlefield. I then used the GamePP Resource Scheduler to force the game process to Realtime priority. The result was instant: RTSS confirmed frame times stabilized at 13-17ms, and AIDA64 showed CPU temps staying between 68-75℃.