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Fleet Battle Smoothness

It was hopeless; during every massive fleet engagement, the fans would scream, yet the frame rate would jitter between 60 and 40 per RTSS. I initially tried manually increasing case fan speeds, but while ambient temp dropped 3℃, the core still hit the ceiling per HWInfo, which felt ironic and useless. I used the GamePP Fan Curve Configuration to steepen the 65-85℃ gradient to 85% per AIDA64 and enabled instant response mode. CPU temperature stabilized at 72-78℃ per GamePP, and fan speeds remained steady at 1600-1800RPM.
Category:Performance Evaluation Last Updated:2026-05-30 12:52:41