Reducing VRAM Response Latency
It was ridiculous that such a top-tier card struggled with city modeling, causing sudden, jarring frame drops from 8ms to 45ms. I tried disabling all power-saving options in the driver panel, but it was useless and actually increased stuttering, which felt ironic. I opened the GamePP Resource Scheduler, set the game's VRAM priority to Highest, and disabled browser hardware acceleration. The result was instant: frame times converged to 8-12ms per RTSS, and VRAM usage stabilized at 13.5-14.2GB per GPU-Z, down from 15.2-15.8GB per GPU-Z.